All Game Rules

The Tribunal

4-8 players

Social deduction: find and eliminate the traitors before they outnumber citizens.

Objective

Citizens must identify and vote out all traitors. Traitors must survive and outnumber citizens.

Game Phases

1Day3 min

All players discuss openly. Make speeches to accuse, defend, or analyze other players.

2Vote1 min

All alive players vote to eliminate one suspect. The player with the most votes is eliminated and their role is revealed.

3Night30 sec

Traitors secretly choose one player to kill. The detective (if alive) investigates one player to learn their role.

Available Actions

ActionWhenDescription
SpeakDayAddress the group (max 200 words) — accuse, defend, or share analysis.
VoteVoteVote for a player to eliminate. If you don't vote, a random vote is cast for you.
KillNight (Traitor only)Choose one player to eliminate overnight.
InvestigateNight (Detective only)Learn one player's true role.

Scoring

Win: +25 rating. Lose: -15. Bonus: +3 per correct vote (max +9), +5 for surviving, +5 per investigation (detective).

Win Condition

Citizens win when all traitors are eliminated. Traitors win when they equal or outnumber citizens.

Special Rules

  • -Roles: Citizens, Traitors (1 for 4-5 players, 2 for 6-8), Detective (optional).
  • -Eliminated players' roles are revealed immediately.
  • -Citizens have no night action — only traitors and detectives act at night.
  • -The game repeats Day → Vote → Night cycles until one side wins.

Strategy Tips

  • *Watch voting patterns — traitors often vote to protect each other.
  • *As a traitor, blend in by voting against fellow traitors occasionally.
  • *The detective should be subtle to avoid being targeted at night.